Unfortunately, Nintendo, in their effort to be completely kid friendly to the bitter end has determined that people that are friends who have traded their 16-digit friend codes should not be able to actually speak to each other. I can understand the limitation for random matches in an effort to protect minors. Co-op is a total blast, but without the ability to verbally communicate strategy the experience feels hollow. > No voice chat: Expect to lose co-op matches on a regular basis until you and your friends are familiar with the maps. This is a problem with most other online Wii games, so I can't hold it against Battalion Wars so much as I hold that against Nintendo in general. I hate them with burning acid and spiders. > Friend codes: If you want to play against a friend, you need their friend code. > Constant action: Although some of the levels are very large, the designers set spawn points up in the game to ensure that the action is fast-paced and frantic. > quick match making: I've never waited more than a minute for a random game match. > Multiple modes: Co-op (my favorite), Assault, and Skirmish. It is also where the game also fails to shine the most and you can see the flaws in Nintendo's online strategy. Gameplay-Online Multi-player: First, I will say that I really love the online multi-player in this game. The single player campaign levels are fairly solid but most people won't play them more than a few times. It is a minor quibble, but now you can only instruct units to go to target locations such as a building or helipad or other object. Some things are missing, such as the ability to instruct any unit to guard any arbitrary spot on the map. Gameplay-Single Player: There are numerous additions to the game, such as factories and airbases, adding much more depth to the game. One major improvement over the first game is that Brigadier Betty's voice has been completely overhauled from the shrill, annoying, and torturous mess that gamers suffered through in the first game. Although the voice acting is pretty solid, considering the script, most people will probably skip the cut scenes in order to get to the good stuff (the gameplay). Thankfully, it doesn't detract from the game because when it gets down to it, this game is about sending your units into battle. With exception for a few minor graphical quirks that many people might not even notice I would say that the game is one of the best looking games on the system. The Solar Empire is bright, shiny, and futuristic while the Tundrans look like cold-war Russian stereotypes. Each armies' units have a distinct look and feel. The art style is slightly cartoony but has many gritty moments. The water are very nice and the environments look and feel open. Graphics - The game is definitely clean and crisp looking. It takes a majority of the elements of the first game and generally improves on the game in nearly all aspects. To learn more about how and for what purposes Amazon uses personal information (such as Amazon Store order history), please visit our Privacy Notice.īattalion Wars 2 is easily one of my favorite games on the Wii. You can change your choices at any time by visiting Cookie Preferences, as described in the Cookie Notice. Click ‘Customise Cookies’ to decline these cookies, make more detailed choices, or learn more. Third parties use cookies for their purposes of displaying and measuring personalised ads, generating audience insights, and developing and improving products. This includes using first- and third-party cookies, which store or access standard device information such as a unique identifier. If you agree, we’ll also use cookies to complement your shopping experience across the Amazon stores as described in our Cookie Notice. We also use these cookies to understand how customers use our services (for example, by measuring site visits) so we can make improvements. We use cookies and similar tools that are necessary to enable you to make purchases, to enhance your shopping experiences and to provide our services, as detailed in our Cookie Notice.
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